Discussion about the future and/or status of RO |
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Discussion about the future and/or status of RO |
Mar 20 2009, 01:39 PM
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#1
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eA Apprentice ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 153 Joined: 7-October 05 Member No.: 127,414 |
This discussion started in the link below, so i created a seperate topic for it ^^
http://www.eathena.ws/board/UPDATED-as-of-...09-t212946.html <-- discussion started here. Im kinda wondering what ideas/negatives/positives you have about the current System of RO ( lame new classes, or liking them ) / ( "i like the oldschool ro more" ) / ( we should create a entire new game out of ro ) etc. or anything that floats your boat. |
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Mar 20 2009, 02:10 PM
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#2
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eA Contributor Group: eA Community Contributors Posts: 1,963 Joined: 14-August 04 From: Hell Member No.: 226,611 |
Future? Hmm...I see gravity dropping RO anytime between 2-4 years, after they fully finish this renewal project and see it didnt help much. They keep merging their servers and working more and more on cashshop, its a sign they arent getting a good income from it as before. iRO is also developing their own changes on the game.
That being said, we will most likely only see private servers and official branches working on their own changes. In fact, im amazed they came up with renewal and didnt drop RO already. Its clear that, by the quality of newest updates, that they are lacking developer power. This post has been edited by Brainstorm: Mar 20 2009, 02:10 PM |
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Mar 20 2009, 02:33 PM
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#3
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eA Apprentice ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 153 Joined: 7-October 05 Member No.: 127,414 |
Future? Hmm...I see gravity dropping RO anytime between 2-4 years, after they fully finish this renewal project and see it didnt help much. They keep merging their servers and working more and more on cashshop, its a sign they arent getting a good income from it as before. iRO is also developing their own changes on the game. That being said, we will most likely only see private servers and official branches working on their own changes. In fact, im amazed they came up with renewal and didnt drop RO already. Its clear that, by the quality of newest updates, that they are lacking developer power. I think there getting people off the RO dev team little by little and putting them on other projects like RO2, because the ro community is dying, ro is getting old ( not for me , i still think ro is the best mmo out there ) for the average mmo gamer. So there starting to focus more on RO2 and other projects and trying to extend the closing of RO as much as possible with a smaller dev team. Thus explaining the updates of lower quality. I think the 3rd classes i the last of the Mayor updates, and were getting maps/mobs and quests from now on, and renewal ofcourse. P.s im yust speculating... This post has been edited by G-On: Mar 20 2009, 02:37 PM |
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Mar 20 2009, 02:59 PM
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#4
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eAthena go-to guy. >.< Group: eA Community Contributors Posts: 3,334 Joined: 7-September 05 From: Chicago, IL, USA Member No.: 124,220 |
Once renewal is done, the new classes re finalized, I see RO dying very soon after that. Renewal is one of the worst things that they can do right now, most players played RO because it *wasn't* WoW or anything like it.
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Mar 20 2009, 03:29 PM
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#5
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eA Apprentice ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 153 Joined: 7-October 05 Member No.: 127,414 |
And then that leaves us a perfectly nice game engine gone to waste?
Maybe a new game can be created from it that is free of Gravity's lawsuits? And about Renewal , one thing can be said sure that its a risky business, it can ruin ro and scare all players away or attract new ones. Btw isnt anyone wondering that after Gravity finished Renewal and applied it to all servers, we have to recreate the entire server? All prices are different, classes, items, mobs, almost everything. We can still add stuff, but everything needs way more work to be "converted" to non-renewal. |
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Mar 20 2009, 04:26 PM
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#6
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eA NOOB. Group: eA Level 1 (None) Posts: 12 Joined: 1-May 06 Member No.: 163,100 |
it likes the new classes. it does not however like many game mechanics being applied at the same time as them. in particular it dislikes EXP/drops being tampered with by level, and feels the restrictions implied by this will hurt the experience of RO overall, by entering the trap of "level dictates where to go" completely. it likes being able to be rewarded for being able to handle something stronger than it, or to squeak by when weak by handling lesser monsters. it would, appreciate EXP to level tables that aren't quite so demanding of grind along the way to the upper ranks, though.
it does however feel that the most recent areas and enemies added suggest gravity doesn't understand challenge. it is and is, and thinks gravity is mistaking "nintendohard" for real difficulty;and it doubts that rewriting game mechanics will make it reasonable. it wishes to play RO1 with more content, not RO2, nor RO1.5, but gravity seems to wish to make RO1 less like RO1 so as to make RO2 more appealing. it doubts that this will work. it worries, because it sees the chance for eA devs to take the easy way out and move entirely to this RO1.5 that gravity is brewing, and not even in their spare time try to make new things work with old systems. it thinks, that perhaps "overpowered" character classes are needed to face the overpowered monsters, so 3rds being balanced to be strong amid new mechanics and resultingly stronger with the present ones may not be an issue to PvM. as to PvP, be it freeform or WoE... it long has been the game of the strongest characters, and so not much would change except the time taken to reach that point. ...it may not know everything it speaks of, but it still wants to use 3rd jobs and explore new areas without relearning the entire game. |
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Mar 21 2009, 02:37 AM
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#7
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eAthena go-to guy. >.< Group: eA Community Contributors Posts: 3,334 Joined: 7-September 05 From: Chicago, IL, USA Member No.: 124,220 |
RO2 is a complete failure, it takes up waaay too much computer for what it looks like, the graphics are not even close to good albeit being 3-D. Once they do this to 'try and shift attention to RO2', both games will bust. We've seen it before where they tore apart a game trying to promote the newer of the two and the whole franchise went under. There's been a few games like that, I just can't remember which ones they were.
RO officially will die out, and it will be pretty much fan led (aka private servers who try to make as much money as Gravity does/did), and unfortunately, without Gravity around, there will be no regulation. Variety is good, people with servers for 6 years who have been nothing but a donation horse are bad. |
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Mar 21 2009, 01:44 PM
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#8
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Goes great with shallow graves ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 377 Joined: 8-July 06 From: Heaven Member No.: 176,578 |
QUOTE (G-On @ Mar 19 2009, 10:29 AM) So there starting to focus more on RO2 RO2 is a complete failure, RO2 is dead. I don't care if they have a tiny team working on it, it's dead. I mean, I had hopes for it when they advertised it back in. Like. What. 2004? I remember they said all this shit like, "OMG, LOOK AT OUR HIGH-TECH POLYGONS, THE CHARACTERS CAN EVEN MOVE THEIR FUCKING FINGERS!" Then fastforward four years and we've got all these new MMOs that look exactly the same as RO2 and guess what? They can all move their fingers too! Also guess that they didn't take five goddamn years to develop like RO2! Shit, man! In short, RO2 is indeed a failure, and it is also deader than dead. If it didn't suck so much I would actually like it. Or hell, not even done the project in the first place, I think RO would be a better place with all the wasted funding on RO2 coming back to fund RO and give us better development team. This post has been edited by Elliott: Mar 21 2009, 01:45 PM |
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Mar 21 2009, 07:01 PM
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#9
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Notorious ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 319 Joined: 16-November 08 From: somewhere here n there... Member No.: 275,323 |
I heard RO2 failed so I never played.
I liked 'old skool' RO better. None of that advance class, ninja, gunslinger, taekwon sh**. They could've done better with the quests too. I will officially quit RO when the 3rd classes are implemented. This post has been edited by Ainsel: Mar 21 2009, 07:04 PM |
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Mar 22 2009, 02:19 AM
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#10
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Sicherdeinheist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 1,545 Joined: 7-August 08 From: Douglas,GA Member No.: 268,377 |
I dont really like the third classes either.....But i mean theres still servers out there that go for the 'old skool' RO Style....
I all around dont like the 3rd classes that much. |
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Mar 22 2009, 03:37 AM
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#11
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Goes great with shallow graves ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 377 Joined: 8-July 06 From: Heaven Member No.: 176,578 |
I dont really like the third classes either.....But i mean theres still servers out there that go for the 'old skool' RO Style.... I all around dont like the 3rd classes that much. I don't think most people like them ... well, anyone sensible that is. Right now it's just some big race for all these servers to get 3rd classes, which IMO doesn't really make sense as it would probably unbalance shit to no end, as if making making the RO we have right now balanced was some sort of minute obstacle to look over, but to each one's own. Honestly, I wouldn't mind rewinding four or five years, to my first private server when there were no trans classes and no retarded, OP MVPs. Sure there have been tons of changes to RO, but sadly it is dying, especially after renewal, Gravity will realize their horrible mistake and RO will combust. It's scary to think that will be the end, and it will just become another gem in the sand, like ROSE, being upheld merely by its fanbase. (OK, so ROSE isn't 100% dead, but jROSE operates on EVO, and 80% of all ROSE players like iROSE better, so.............) This post has been edited by Elliott: Mar 22 2009, 03:37 AM |
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Mar 22 2009, 10:47 AM
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#12
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Anime Freak. ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 137 Joined: 24-May 06 From: The Netherlands Member No.: 167,635 |
Change is interesting, the 3rd classes may not look as awesome as their transcendant counterparts however this renewal is going to change the entire 'oldskool' RO mechanics. With the max level going up to 150 and reading up on their plans for renewal I'm rather interested if they will be able to give RO a new feeling to playing the game. Aslong as they don't mess with the WoE / PvP system I'm all in favor for change.
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Mar 22 2009, 11:27 AM
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#13
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UPDATE `char` SET char_id=1337 WHERE name="Mercurial" Group: eAthena Donators Posts: 908 Joined: 24-January 08 From: Ew ( Philippines Sucks ) Member No.: 254,346 |
when ro dies? O.O
*Plans something EBIL MUHAHAHAHAHA* when 0 Ragnarok server exist I will then make a server and have all the old RO players back playing to mine and get atleast 10k people muhahahahahah!~ if that fails D:< time to find another game emulator to play with XD its just good that RO came to our lives (IMG:http://www.eathena.ws/board/style_emoticons/default/smile.gif) "LOL EMO" |
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Mar 22 2009, 04:27 PM
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#14
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Sicherdeinheist ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 1,545 Joined: 7-August 08 From: Douglas,GA Member No.: 268,377 |
I dont think Ro Will completely Die
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Mar 22 2009, 08:45 PM
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#15
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tar -xzvf epoque.tar.gz Group: eA Wiki Leader Posts: 1,163 Joined: 8-July 06 From: England, Lancashire Member No.: 176,660 |
Ragnarok has obviously had it's life. It's been loved for a long time.
It's quite obvious to see what Gravity's been doing. First, it launched Ragnarok Online, which was a booming success. Then, when it hit it's peak and interest began to decline, they began developing RO2. Obviously, that wasn't anywhere near as successful as RO1, so they ran back to RO1 and now they're working on the extension strategy (Renewal + 3rd Job Classes). We can't really judge the outcome of RO, because we can't be sure whether these new classes won't add a whole new level of interest to a larger population. However, from a speculative point of view, I don't see RO being around much longer. Give it two or three years, once the 3rd Jobs are completely implemented and the Renewal is in place, I don't think people will be as willing to play. 3rd Job classes = Overkill (IMO) |
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