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4/15/2009 kRO Maintenance, 2 new Warlock skills...sweet
Elliott
post Apr 16 2009, 03:40 PM
Post #16


Goes great with shallow graves
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omg shadow chaser skills
http://ro.doddlercon.com/wiki/index.php?title=Shadow_Chaser

2 plagiarism skills FTW

QUOTE
Description: Completely conceal yourself. In this status, all your attacks become Ghost property Level 1. Cannot use skills or items for the duration, and ASPD is reduced. Will continually drain SP, and cancel if SP reaches 0.

I'm not fond of saying "completely concealing yourself" because that indicates insects and demons (and boss monsters) can't see you. The critical is good, but it's kind of pointless if you do shit damage thanks to like 90% of all elements and levels having decreased damage versus ghost. So this rules out being useful in WOE ;_; If GR armour still operated like it did back then (took 25% damage from neutral), this would be a great skill to chop up GR users. (Wait, or does it? All I remember is that it definitely changed dmg from monsters... I think.... did that effect players too?)

QUOTE
Paint an insignia on the ground that will cause Chaos to enemies that enter (lose control of movement direction). Will also cause monsters to randomly switch targets. Consumes 2 Cans of Paint and 1 Paintbrush.

So uh, when do they plan on fixing Chaos?

All in all these skills are pretty pimp, I think it's the closest I'll ever be to playing a necromancer in RO. PLEASE Gravity I'm counting on you to save the rogue class from how terrible Stalkers look.

This post has been edited by Elliott: Apr 16 2009, 03:42 PM
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Rikter
post Apr 16 2009, 06:06 PM
Post #17


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Shadow Chaser will be the "Blue Mage" from Final Fantasy.

What about giving him more Stalk-oriented skills like backstab? bah...
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CrimsonGhost
post Apr 17 2009, 09:07 PM
Post #18


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They are keeping the mecha ._. !?!?
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MashimaroZaizai
post Apr 18 2009, 05:26 AM
Post #19


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how to update?
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LimitLine
post Apr 18 2009, 06:21 AM
Post #20


This was supposed to look like an eye. A really bloodshot one.
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QUOTE (CrimsonGhost @ Apr 17 2009, 09:07 PM) *
They are keeping the mecha ._. !?!?


It doesn't look as bad as it used to now that they recolored it. But I would still love to have that Mecha sprite which had been going around for so long...

QUOTE (MashimaroZaizai @ Apr 18 2009, 05:26 AM) *
how to update?


You need the RE client to obtain the files.

ftp://ragadmin:icsragadmin!@@ragnarok...E_SETUP1210.zip
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G-On
post Apr 18 2009, 08:02 AM
Post #21


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About the Reading Spellbook items, i found several spellbooks in the idnum2itemdisplaynametable.
I used to have a translation of it somewhere (IMG:http://www.eathena.ws/board/style_emoticons/default/tongue.gif)

The spellbooks seem to give a couple of normal spells like fire bolt and such, about 3 new spells like Comet, and 3 spells that no jobclass has ( or are yust poorly translated (IMG:http://www.eathena.ws/board/style_emoticons/default/tongue.gif) )

This post has been edited by G-On: Apr 18 2009, 08:04 AM
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Premier
post Apr 18 2009, 09:12 AM
Post #22


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Comet,tetra vortex,earth strain,chain lightning,crimson rock,drain life.

This post has been edited by Premier: Apr 18 2009, 12:38 PM
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Lai
post Apr 18 2009, 11:19 AM
Post #23


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Anyone knows the

Option for mecha?
Option_mado 0x00400000?
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Etchel
post Apr 18 2009, 07:05 PM
Post #24


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They really should add more colors to all the classes.. The color variations looks promising, and nice.
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Rxz
post Apr 18 2009, 09:40 PM
Post #25


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Guess adding palettes for Rune Knight is finally possible, gonna be shitty trying to find how these 3rd class palettes work though. Ugh.

This post has been edited by Rxz: Apr 18 2009, 09:41 PM
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