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4/29/2009 kRO Maintenance, Shadow Chaser has been released
Zathrox
post Apr 29 2009, 11:20 AM
Post #31


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The shadow chaser does seem to have some nice qualities to the sprite, however the daggers on the arms seem a bit to much in my opinion BUT at least we know that they got some/all the 3-2 jobs done and out the way sprite wise and keeping them secret and are working on them now, so in a couple of weeks assume another one is coming out!!

Hopes the royal guard looks awesome!
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LimitLine
post Apr 29 2009, 01:23 PM
Post #32


This was supposed to look like an eye. A really bloodshot one.
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Well, I dunno what to say right now, but I think most of us noticed how Gravity is basing the 3-X sprites on their 2-X (non-trans) version, so I think features like the coat Stalkers wear and stuff wouldn't appear anyway, but yeah, at the first glance the Chasers DO look like drag queens. Oh well, I hope they won't screw up Royal Guards, I'm really anxious right now to see how they will look.

Now, the new storage system looks just great. I wonder however, wether there will be many/any new packets for it, or if the classification is done 100% client-side with the actual packets for the storage window.

And finally, did anyone notice the new effect for Jack Frost? It may be just like the old one but going in all directions, but it looks sexy like that o_O. I'm disappointed with Comet though, the first time I saw it I was expecting a giant fire ball falling slowly and then a big *BOOM*. Oh well, it sucks, because if they are simply displaying the Meteor Storm effect in all the affected targets they could at least call it Comets.
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Au{R}oN
post Apr 29 2009, 04:46 PM
Post #33


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They added a lot of new visual effects
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TheV
post Apr 29 2009, 05:01 PM
Post #34


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In my opinion, the chasers look more like barbarians, which also make sense in a way since barbarians pillaged. Pillaging/stealing is what thief's all about. As rogue-class, they do look wierd, but the outfit looks good for a fantasy barbarian type.

And I think those arm things are mini-belts or something to that effect.

This post has been edited by TheV: Apr 29 2009, 05:13 PM
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suchiama
post Apr 29 2009, 05:01 PM
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QUOTE
They added a lot of new visual effects

exemple?

This post has been edited by suchiama: Apr 29 2009, 05:02 PM
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Au{R}oN
post Apr 29 2009, 05:13 PM
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White Imprison, Soul Expansion (Modified), Recognized Spell, Stasis + some other non-warlock skills.

Also, they fixed the Skill Tree for Warlock, previous in the maximized window Reading SpellBook, and Freezing Spell were not visible, now they are in the Skill Tree, plus, they fixed the icon of Marsh of Abyss
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suchiama
post Apr 29 2009, 05:15 PM
Post #37


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I speak about an example of image.
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Au{R}oN
post Apr 29 2009, 05:39 PM
Post #38


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(IMG:http://img522.imageshack.us/img522/888/screene.jpg)
(IMG:http://img145.imageshack.us/img145/8425/screen2n.jpg)
(IMG:http://img144.imageshack.us/img144/5954/screen3a.jpg)
(IMG:http://img142.imageshack.us/img142/1456/screen4y.jpg)
(IMG:http://img91.imageshack.us/img91/8563/screen5y.jpg)
(IMG:http://img262.imageshack.us/img262/3748/screen6.jpg)
(IMG:http://img301.imageshack.us/img301/9263/screen7p.jpg)
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cristal0
post Apr 29 2009, 05:43 PM
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(IMG:http://92pmcg.blu.livefilestore.com/y1pK83HAwjunhqvLkZqeIrJOlr4S_lZqnk_ov62L2Dd7tdCM9t_oA5yDDwltkLezEItWs58Xo-3ZEDX_oKcYg1v0w/warlock.jpg)
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suchiama
post Apr 29 2009, 05:45 PM
Post #40


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great °°
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pakpil
post Apr 29 2009, 06:19 PM
Post #41


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QUOTE (LimitLine @ Apr 29 2009, 03:23 PM) *
Now, the new storage system looks just great. I wonder however, wether there will be many/any new packets for it, or if the classification is done 100% client-side with the actual packets for the storage window.



This system use a new packet, 0x2f4. I'm trying to get more info about this system.
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Rytech
post Apr 29 2009, 06:45 PM
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The new animations look great. I havent been able to see them yet, but I was able to listen to the sound effects from the patches and they sound awsome. Another thing I thought about the new sprites was that it looks more like a warrior then a Shadow Chaser. I was expecting a dark sprite with maybe some dark artist clothes with a tare or 2 maybe, and some small smuges of paint on them with maybe a paint brush sticking out of a pocket.

And here's what each of the status icons are for. Can anyone translate the first 2???

(IMG:http://i7.photobucket.com/albums/y291/Rytech/1-2.jpg) 데들리인펙트 (Dimension Door???)
(IMG:http://i7.photobucket.com/albums/y291/Rytech/3-2.jpg) 마스커레이드 (Another reproduce status???)
(IMG:http://i7.photobucket.com/albums/y291/Rytech/AutoShadowSpell.jpg) Auto Shadow Spell
(IMG:http://i7.photobucket.com/albums/y291/Rytech/BodyPaint.jpg) Body Paint
(IMG:http://i7.photobucket.com/albums/y291/Rytech/Invisibility.jpg) Invisibility
(IMG:http://i7.photobucket.com/albums/y291/Rytech/Reproduce.jpg) Reproduce
(IMG:http://i7.photobucket.com/albums/y291/Rytech/ShadowForm.jpg) Shadow Form
(IMG:http://i7.photobucket.com/albums/y291/Rytech/StripAccessory.jpg) Strip Accessory
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Smack-Talking Pi...
post Apr 29 2009, 07:27 PM
Post #43


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I cried with laughter when I saw the male sprite. You could garote them with a vacuum cleaner from behind.
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Silmeria
post Apr 30 2009, 12:09 AM
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It'd be nice for sakexe to have that inventory renewal. It'd make up for screwing it up with the skill window renewal a year ago. >_>

Strip Accessory? I'll be damned. >_> Does it do both, or pick a random one?
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LimitLine
post Apr 30 2009, 01:07 AM
Post #45


This was supposed to look like an eye. A really bloodshot one.
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It removes both. By the way, the new storge window is already on Sakexe I think, but it seems like it uses a different/new packet to display it, which means that it will be possible to have the old one if you want.
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