5/14/2009 kRO Maintenance |
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5/14/2009 kRO Maintenance |
May 14 2009, 02:51 AM
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#1
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Professional RO Researcher and Director Of Project 3CeAM ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 798 Joined: 16-November 06 From: Country: US, State: Louisiana Member No.: 199,805 |
Common Patch
- Corrected an issue where when entering a private chat if you used the enter key after typing the password it wouldn't work. - Corrected the 'decreased attack speed based on skill level' portion of the sage skill "Free Cast" not being applied when casting. - Corrected a bug with the Taekwon Master's skill "Solar Lunar and Stellar Demon" where sometimes relogging would cause you to lose the blind penalty. - Corrected an issue many monsters had with the rogue skill "Close Confines". The skill now correctly releases for locked monsters as well as when used by monsters. - Corrected an issue where 13~15 characters of the rogue skill 'graffiti' would disapear. Additionally, you can now use graffiti again while a graffiti is already on the ground. - When using the blacksmith skill 'Overthrust', other blacksmiths in the party will not receive the effect if they are already under the effects of a stronger level of of the skill. - When using the gunslinger skill 'Gattling Fever', corrected an issue where cancelling the skill required SP. Main Servers - Randgris server receives a 1.3x exp and drop event. - Clothing Dye coupons can now be placed into storage. Sakray R Test Server - Corrected issues with the Warlock job change quest. - Corrected the Valkyrie transcend NPC service not allowing you to learn the quest skill 'Bioethics'. - Changed it so that when using the Shadow Chaser skill "Auto Shadow Spell", that you cannot move until selecting a skill from the list. - Fixed a bug that prevented you from creating a new character if you used the enter key to select the character slot. Credits for translation: Doddler |
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May 14 2009, 03:05 AM
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#2
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Professional RO Researcher and Director Of Project 3CeAM ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 798 Joined: 16-November 06 From: Country: US, State: Louisiana Member No.: 199,805 |
New skill names found in the patch.
WA_SWING_DANCE#스윙_댄스# WA_SYMPHONY_OF_LOVER#연인들을_위한_심포니# WA_MOONLIT_SERENADE#달빛의_세레나데# MI_RUSH_WINDMILL#풍차를_향해_돌격# MI_ECHOSONG#메아리의_노래# MI_HARMONIZE#하모나이즈# WM_LESSON#레슨# WM_METALICSOUND#메탈릭_사운드# WM_REVERBERATION#진동_잔향# WM_DOMINION_IMPULSE#도미니온_임펄스# WM_SEVERE_RAINSTORM#서비어_레인스톰# WM_POEMOFNETHERWORLD#나락의_노래# WM_VOICEOFSIREN#사이렌의_목소리# WM_DEADHILLHERE#사망의_골짜기에서# WM_LULLABY_DEEPSLEEP#안식의_자장가# WM_SIRCLEOFNATURE#순환하는_자연의_소리# WM_RANDOMIZESPELL#불확정요소의_언어# WM_GLOOMYDAY#수줍은_하루의_우울# WM_GREAT_ECHO#그레이트_에코# WM_SONG_OF_MANA#마나의_노래# WM_DANCE_WITH_WUG#워그와_함께_춤을# WM_SOUND_OF_DESTRUCTION#사운드_오브_디스트럭션# WM_SATURDAY_NIGHT_FEVER#새터데이_나이트_피버# WM_LERADS_DEW#레라드의_이슬# WM_MELODYOFSINK#멜로디_오브_싱크# WM_BEYOND_OF_WARCRY#비욘드_오브_워_크라이# WM_UNLIMITED_HUMMING_VOICE#언리미티드_허밍_보이스# |
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May 14 2009, 03:36 AM
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#3
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eA Apprentice ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 71 Joined: 8-December 08 Member No.: 276,430 |
wow, finally some wanderer and minstrel skills. i thought gravity wouldn't add skills besides the Symphony of Lover and Swing Dance. hopefully they release the sprites for those jobs too. Nice job dude. thanks for the information. (IMG:http://www.eathena.ws/board/style_emoticons/default/smile.gif)
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May 14 2009, 03:39 AM
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#4
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Professional RO Researcher and Director Of Project 3CeAM ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 798 Joined: 16-November 06 From: Country: US, State: Louisiana Member No.: 199,805 |
Skill names translated by Doddler..
WA_SWING_DANCE#Swing_Dance# WA_SYMPHONY_OF_LOVER#Symphony_of_Lovers# WA_MOONLIT_SERENADE#Moonlit_Serenade# MI_RUSH_WINDMILL#Windmill_Swing_Attack# MI_ECHOSONG#Echo_Song# MI_HARMONIZE#Harmonize# WM_LESSON#Lesson# WM_METALICSOUND#Metalic_Sound# WM_REVERBERATION#Reverberation# WM_DOMINION_IMPULSE#Dominion_Impulse# WM_SEVERE_RAINSTORM#Severe_Rainstorm# WM_POEMOFNETHERWORLD#Poem_of_the_Netherworld# WM_VOICEOFSIREN#Siren's_Voice# WM_DEADHILLHERE#Valley_of_Death# WM_LULLABY_DEEPSLEEP#Deep_Sleep_Lullaby# WM_SIRCLEOFNATURE#Circle_of_Life's_Melody# WM_RANDOMIZESPELL#Randomize_Spell# WM_GLOOMYDAY#Gloomy_Day# WM_GREAT_ECHO#Great_Echo# WM_SONG_OF_MANA#Song_of_Mana# WM_DANCE_WITH_WUG#Dance_with_a_Warg# WM_SOUND_OF_DESTRUCTION#Sound_of_Destruction# WM_SATURDAY_NIGHT_FEVER#Saturday_Night_Fever# WM_LERADS_DEW#Lerad's_Dew# WM_MELODYOFSINK#Melody_of_Sink# WM_BEYOND_OF_WARCRY#Warcry_of_Beyond# WM_UNLIMITED_HUMMING_VOICE#Unlimited_Humming_Voice # |
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May 14 2009, 08:44 AM
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#5
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eA Contributor Group: eA Community Contributors Posts: 1,963 Joined: 14-August 04 From: Hell Member No.: 226,611 |
QUOTE Corrected an issue where 13~15 characters of the rogue skill 'graffiti' would disapear. Additionally, you can now use graffiti again while a graffiti is already on the ground. Just took them 5 years. |
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May 14 2009, 01:13 PM
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#6
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Goes great with shallow graves ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 377 Joined: 8-July 06 From: Heaven Member No.: 176,578 |
Does WM mean that they're ensembles, or those skills exist for both Minstrel AND Wanderer? Either way, looks like those two are up next. I can't see how they're going to pull off dancer, since to me, a Wanderer is similar to a Gypsy so whenever I think of Wanderer I just think of a Gypsy.
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May 14 2009, 01:51 PM
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#7
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Teh Kisuka! Group: Script / DB Developers Posts: 164 Joined: 27-June 05 From: Teh Intarwebz Member No.: 115,860 |
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May 14 2009, 05:19 PM
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#8
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Lead Script/DB Developer Group: Administrator Posts: 488 Joined: 11-May 06 From: CANEHDAH Member No.: 165,026 |
what the fuck is wrong with gravity? Like 50 new skills for each class, and the bard/dancer tree only gets three independant skills and like 20 ensembles? Retarded. I really hope this list is incomeplete, really really hope. Though "MI_RUSH_WINDMILL#Windmill_Swing_Attack#" is anyone else thinking AoE Arrow vulcan?
This post has been edited by L0ne_W0lf: May 14 2009, 05:20 PM |
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May 14 2009, 05:37 PM
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#9
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eA Apprentice ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 71 Joined: 8-December 08 Member No.: 276,430 |
Windmill Swing Attack sounds good and powerful, well I hope it is since bards have Low HP so they need some stuffs that would compensate it. AOE Arrow Vulcan sounds good LOL!
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May 14 2009, 10:15 PM
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#10
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eA Apprentice ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 130 Joined: 25-January 06 Member No.: 142,002 |
QUOTE Corrected an issue where 13~15 characters of the rogue skill 'graffiti' would disapear. Additionally, you can now use graffiti again while a graffiti is already on the ground. Now if they would just get to work on flag graffiti and cleaner.... |
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May 15 2009, 01:50 AM
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#11
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eA Apprentice ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 126 Joined: 15-January 06 Member No.: 140,453 |
Not sure what the difference is, but on RE the female Dark Chaser had its sprite replaced. Also, there are 2 colored Mado arms in Sakray that got added.
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May 15 2009, 02:32 AM
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#12
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This was supposed to look like an eye. A really bloodshot one. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 1,043 Joined: 3-April 08 From: New York, NYC Member No.: 259,498 |
Nice, I hope they add a way of customizing the Mado's appearance. There was some speculation as to wether Mados weren't a class themselves, with their own equip restrictions and such. I hope they are, because that would make a class that I personally never really played with a lot more interesting, I must say, I am looking forward to becoming a Mechanic next on RE.
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May 15 2009, 12:37 PM
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#13
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Leaning eA ![]() ![]() Group: eA Level 3 (Normal) Posts: 35 Joined: 18-November 05 Member No.: 132,003 |
Does WM mean that they're ensembles, or those skills exist for both Minstrel AND Wanderer? Either way, looks like those two are up next. I can't see how they're going to pull off dancer, since to me, a Wanderer is similar to a Gypsy so whenever I think of Wanderer I just think of a Gypsy. Clowns/Gypsies also have CG as their prefix, but they only have one ensemble skill. I believe most of Wanderer/Minstrels skills are shared. QUOTE WM_SATURDAY_NIGHT_FEVER#Saturday_Night_Fever# QUOTE WM_SATURDAY_NIGHT_FEVER#Saturday_Night_Fever# QUOTE WM_SATURDAY_NIGHT_FEVER#Saturday_Night_Fever#
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May 15 2009, 09:08 PM
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#14
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eA Apprentice ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 126 Joined: 15-January 06 Member No.: 140,453 |
Nice, I hope they add a way of customizing the Mado's appearance. There was some speculation as to wether Mados weren't a class themselves, with their own equip restrictions and such. I hope they are, because that would make a class that I personally never really played with a lot more interesting, I must say, I am looking forward to becoming a Mechanic next on RE. Well, from what the announcement post said about them was that you could change things such as the heads. It's very possible that's how they work, such as how Knight and Peco Knight are actually 2 classes (with same equippables/skills), they'll probably make it so that Mechanic can equip certain items, and then Mado Mechanic can equip that + heads/arms. http://www.eathena.ws/board/UPDATED-as-of-...09-t212946.html |
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May 17 2009, 02:39 PM
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#15
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Map designer & Spriter ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 950 Joined: 7-July 08 From: Born in Russia // Lives in Germany Member No.: 265,835 |
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