5/20/2009 kRO Maintenance |
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5/20/2009 kRO Maintenance |
May 19 2009, 08:14 PM
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#1
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Professional RO Researcher and Director Of Project 3CeAM ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 798 Joined: 16-November 06 From: Country: US, State: Louisiana Member No.: 199,805 |
Common Patch
- Corrected some issues with the Ep 13.2 "Daily Enthusiasm" quest. - Family Day event has ended. Main Servers - The sale of the latest set of permenant shop items has ended. - New cash shop items have been added. - Exp / Drop rate event for Randgris server has ended. Sakray Server - Added the command /tingonly. (When you have /tingonly on, while you're in a chat room all sound will be muted except for the ting effect when someone enters.) Sakray R Test Server - Adjusted skills of the 3rd job class Arch Bishop. * Adoramus - Level 1 ~ 5 has had the fixed casting changed to 0.5s. - Level 1 ~ 8 has had its variable cast time decreased to 1/1/2/2/3/3/4/4 seconds. * Coluceo Heal - Now has a cool down time based on skill level of 1 / 2 / 3 seconds. * Epiclesis - Increased the effective time of the skill. - Changed to recover a % of HP and SP. * Praefatio - Added a cooldown time of 10 + (3 * Skill level). * Renovatio - Changed to heal 1% of max HP every 5 seconds. - When used on monsters, it does high damage in proportion to the users level. * Highness Heal - Changed the cooldown time based on level to 3 / 6 / 9 / 12 / 15 seconds. - At max level the skill heals for 5 times that of normal heal. * Clearance - Eliminated the fixed casting time. * Expiatio - The max duration of the skill is now 270 seconds. * Dupel light - At max level the skill deals 200% physical / 400% magical damage. - Duration increased to 360 seconds. * Silentium - Eliminated the fixed casting time. - Cooldown time changed to 10 seconds. - The radius of the skill changed to 6/7/8/9/10 cells based on the skill level. (Radius of 10 cells is a 21 x 21 area) Credits for translation: Doddler |
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May 19 2009, 08:39 PM
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#2
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LimitRO Admin ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 262 Joined: 21-October 07 From: Sweden Member No.: 247,540 |
Ah, some balance for the Archbishop. (IMG:http://www.eathena.ws/board/style_emoticons/default/smile.gif)
Nice patch. |
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May 20 2009, 01:29 AM
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#3
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legacyro.com ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 236 Joined: 25-May 07 From: www.ro-enhance.net Member No.: 230,056 |
Ah, some balance for the Archbishop. (IMG:http://www.eathena.ws/board/style_emoticons/default/smile.gif) Nice patch. balance?how can you call this balanced LOL. QUOTE * Clearance
- Eliminated the fixed casting time. |
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May 20 2009, 06:00 AM
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#4
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eA Freak Group: Script / DB Developers Posts: 2,350 Joined: 21-November 05 Member No.: 132,369 |
I wonder what the point of highness heal is. It heals 5 times more but has 15 times more aftercast delay?
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May 20 2009, 06:30 AM
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#5
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Ep12.1 Squad [UeAUP Scripter] [3CeAM Project Dev] ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 856 Joined: 25-May 08 From: Philippines Member No.: 262,986 |
@playtester
Its not AfterCastDelay its CooldownDelay. Both are not the same. The 15 sec of Highness heal is for its own self delay which indicates that during its Cooldown you cannot use highness heal at the time but other skills can be used. |
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May 20 2009, 11:53 AM
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#6
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Professional RO Researcher and Director Of Project 3CeAM ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 798 Joined: 16-November 06 From: Country: US, State: Louisiana Member No.: 199,805 |
Here's some skill desc's for Minstrel and Wanderer Doddler translated. Note that some of the desc's are broken.
Swing Dance (Wanderer Only) Prereq: Lullaby 1 Type: Active / Buff Desc: Increases movement speed and attack speed for all party members. [Level 1] : Movement Speed and Attack Speed 4% / Duration 100s [Level 2] : Movement Speed and Attack Speed 8% / Duration 150s [Level 3] : Movement Speed and Attack Speed 12% / Duration 200s [Level 4] : Movement Speed and Attack Speed 16% / Duration 250s [Level 5] : Movement Speed and Attack Speed 20% / Duration 300s Symphony of Lover (Wanderer Only) Prereq: Lullaby 1 Type: Active / Buff Desc: Temporarily increases magic defense of yourself and party members. [Level 1] : Magic Defense Power 20% / Duration 100s [Level 2] : Magic Defense Power 40% / Duration 150s [Level 3] : Magic Defense Power 60% / Duration 200s [Level 4] : Magic Defense Power 80% / Duration 250s [Level 5] : Magic Defense Power 100% / Duration 300s Moonlit Serenade (Wanderer Only) Prereq: Lullaby 1 Type: Active / Buff Desc: Temporarily increases magic attack power of yourself and party members. [Level 1] : Magic Attack Power 10% / Duration 100s [Level 2] : Magic Attack Power 20% / Duration 150s [Level 3] : Magic Attack Power 30% / Duration 200s [Level 4] : Magic Attack Power 40% / Duration 250s [Level 5] : Magic Attack Power 50% / Duration 300s Windmill Rush Attack (Minstrel Only) Prereq: Lullaby 1 Type: Active / Buff Desc: Temporarily increases attack power of you and your party members. [Level 1] : Physical Attack Power 10% / Duration 100s [Level 2] : Physical Attack Power 20% / Duration 150s [Level 3] : Physical Attack Power 30% / Duration 200s [Level 4] : Physical Attack Power 40% / Duration 250s [Level 5] : Physical Attack Power 50% / Duration 300s Echo Song (Minstrel Only) Prereq: Lullaby 1 Type: Active / Buff Desc: Temporarily increases attack power of you and your party members. [Level 1] : Physical Attack Power 10% / Duration 100s [Level 2] : Physical Attack Power 20% / Duration 150s [Level 3] : Physical Attack Power 30% / Duration 200s [Level 4] : Physical Attack Power 40% / Duration 250s [Level 5] : Physical Attack Power 50% / Duration 300s Harmonize (Minstrel Only) Prereq: Lullaby 1 Type: Active / Buff Desc: Temporarily increases all stats of a single target. [Level 1] : Increases all stats by 5. [Level 2] : Increases all stats by 7. [Level 3] : Increases all stats by 9. [Level 4] : Increases all stats by 11. [Level 5] : Increases all stats by 13. Lesson Prereq: None - Wanderer/Minstrel Basic Skill Type: Passive Desc: Increases your Max SP and SP recovery. At skill level 5 and higher, allows you to use 3rd job song skills while doing 2nd job performance and ensemble skills. [Level 1] : Max SP + 30 [Level 2] : Max SP + 60 [Level 3] : Max SP + 90 [Level 4] : Max SP + 120 [Level 5] : Max SP + 150 / Allows use of 3rd job songs while using 2nd job songs [Level 6] : Max SP + 180 / Allows use of 3rd job songs while using 2nd job songs [Level 7] : Max SP + 200 / Allows use of 3rd job songs while using 2nd job songs [Level 8] : Max SP + 240 / Allows use of 3rd job songs while using 2nd job songs [Level 9] : Max SP + 270 / Allows use of 3rd job songs while using 2nd job songs [Level 10] : Max SP + 300 / Allows use of 3rd job songs while using 2nd job songs Metallic Sound Prereq: Dominion Impulse 1 Type: Active / Damage Desc: Emits a high pitched sound at a single target, damaging their HP and SP. The damage is greatly increased if the target is currently asleep. Lesson skill level increases the damage. [Level 1] : Attack Power 500% + Increased damage for Lesson [Level 2] : Attack Power 550% + Increased damage for Lesson [Level 3] : Attack Power 600% + Increased damage for Lesson [Level 4] : Attack Power 650% + Increased damage for Lesson [Level 5] : Attack Power 700% + Increased damage for Lesson Reverberation Prereq: Dissonance or Selfish Dance 5 Type: Active / Damage Desc: Generates high pitched sound waves from a location on the ground. When near these waves, you receive damage. You can have up to 3 reverberation's active at once, and when touched or the duration ends all targets in a 3x3 area take damage. The reverberation can be removed with ranged attacks or magic. [Level 1] : Physical Attack 200% + Magical Attack 200% [Level 2] : Physical Attack 250% + Magical Attack 300% [Level 3] : Physical Attack 300% + Magical Attack 400% [Level 4] : Physical Attack 350% + Magical Attack 500% [Level 5] : Physical Attack 400% + Magical Attack 600% Dominion Impulse Prereq: Reverberation 1 Type: Active / Special Desc: Activates any Reverberations active in a 11 x 11 area around you. This can trigger the reverberations of other players as well.. Severe Rainstorm Prereq: Slinging Arrow or Musical Strike 5 Type: Active / Damage Desc: Throws countless arrows into the air, which rain down on a 11 x 11 area. The skill requires 20 arrows, and fails if you do not have 20 arrows. [Level 1] : Attack Power 70% Deals 1 hit every 0.3 seconds / Duration 0.9 s [Level 2] : Attack Power 90% Deals 1 hit every 0.3 seconds / Duration 1.5 s [Level 3] : Attack Power 110% Deals 1 hit every 0.3 seconds / Duration 2.1 s [Level 4] : Attack Power 130% Deals 1 hit every 0.3 seconds / Duration 2.7 s [Level 5] : Attack Power 150% Deals 1 hit every 0.3 seconds / Duration 3 s Poem of the Netherworld Prereq: Lesson 1 Type: Active / Debuff Desc: Create a special sound on a target cell that affects the targets reflexes, making them unable to move. You can have up to 5 active at once. The skill does not affect boss monsters. The duration is affected by the difference in level between you and the target. Consumes 1 Caugh Drop. [Level 1] : Effect Duration 8s / Sound Duration 9s [Level 2] : Effect Duration 10s / Sound Duration 11s [Level 3] : Effect Duration 12s / Sound Duration 13s [Level 4] : Effect Duration 14s / Sound Duration 15s [Level 5] : Effect Duration 16s / Sound Duration 17s Voice of Siren Prereq: Poem of the Netherworld 3 Type: Active / Debuff Desc: Causes targets near you to become fascinated with you and draws them towards you. Monsters will be unable to attack you, and players will be unable to attack the user for the skill duration. While under the effect of the skill you will use the heart emotion. The skill duration is reduced proportionate to the target's level. The skill effect ends when the target receives damage. [Level 1] : Success Rate 30% / Duration 15s [Level 2] : Success Rate 40% / Duration 18s [Level 3] : Success Rate 50% / Duration 21s [Level 4] : Success Rate 60% / Duration 24s [Level 5] : Success Rate 70% / Duration 27s Valley of Death Prereq: Circle of Nature 3 Type: Active / Recovery Desc: Target 1 player is revived. That player is resurrected with HP equal to the SP they currently have. If the player has 0 SP, they are resurrected with 1 HP. [Level 1] : Success Rate 90% / Target's SP Consumption 100% [Level 2] : Success Rate 92% / Target's SP Consumption 80% [Level 3] : Success Rate 94% / Target's SP Consumption 60% [Level 4] : Success Rate 96% / Target's SP Consumption 40% [Level 5] : Success Rate 98% / Target's SP Consumption 20% Circle of Nature's Sound Prereq: Lesson 1 Type: Active / Recovery Desc: All party members in range receive the effect of Circle of Nature. Every second the effect consumes a fixed amount of SP and recovers your HP. If a player has no remaining SP, the effect ends for them. [Level 1] : Duration 10s / Consumes 2 SP per second / Recovers 40 HP per second [Level 2] : Duration 15s / Consumes 3 SP per second / Recovers 80 HP per second [Level 3] : Duration 20s / Consumes 4 SP per second / Recovers 120 HP per second [Level 4] : Duration 25s / Consumes 5 SP per second / Recovers 240 HP per second [Level 5] : Duration 30s / Consumes 6 SP per second / Recovers 360 HP per second Improvised Song (WM_RANDOMIZESPELL) Prereq: Poem of the Netherworld 1 Type: Active / Special Desc: Invokes one random Magician or Wizard abililty. Ignores any catalyst required for casting. [Level 1] : Uses a random level 5 magic skill. [Level 2] : Uses a random level 6 magic skill. [Level 3] : Uses a random level 7 magic skill. [Level 4] : Uses a random level 8 magic skill. [Level 5] : Uses a random level 9 magic skill. Gloomy Day Prereq: Improvised Song Type: Active / Buff Desc: Increases the damage of several specific skills, or reduces evasion and attack speed. The following skills are improved [ Brandish Spear / Spiral Pierce / Shield Charge / Shield Boomerang / Shield Chain / Shield Press ]. If you don't have any of those skills, instead your evasion and attack speed are reduced. [Level 1] : Evasion - 5 / Attack Speed - 3% [Level 2] : Evasion - 10 / Attack Speed - 6% [Level 3] : Evasion - 15 / Attack Speed - 9% [Level 4] : Evasion - 25 / Attack Speed - 12% [Level 5] : Evasion - 30 / Attack Speed - 15% Great Echo Prereq: Metalic Sound 1 Type: Active / Damage / Chorus Desc: The user creates an incredibly loud echo which damages all enemies in range. If you have more Wanderers/Minstrels in party, the damage increases and SP cost is decreases. Consumes SP of all Wanderers/Minstrels in party. Consuems one Lozange. [Level 1] : Area of Effect 5 x 5 / Attack Power 1000% [Level 2] : Area of Effect 7 x 7 / Attack Power 1100% [Level 3] : Area of Effect 7 x 7 / Attack Power 1200% [Level 4] : Area of Effect 9 x 9 / Attack Power 1300% [Level 5] : Area of Effect 9 x 9 / Attack Power 1400% Song of Mana Prereq: Swing Dance or Harmonize 1, Symphony of Lover or Windmill Swing Attack 1, Moonlit Serenade or Echo Voice 1 Type: Active / Buff / Chorus Desc: A song which aids in the circulation of mana, recovering 10 sp every 3 seconds for all party members. The recovery amount is increased if there are more Wanderers/Minstrels in the party. [Level 1] : Duration 30s [Level 2] : Duration 60s [Level 3] : Duration 90s [Level 4] : Duration 120s [Level 5] : Duration 150s Dance with Warg Prereq: Swing Dance or Harmonize 1, Symphony of Lover or Windmill Swing Attack 1, Moonlit Serenade or Echo Voice 1 Type: Active / Buff / Chorus Desc: A song which aids in the circulation of mana, recovering 10 sp every 3 seconds for all party members. The recovery amount is increased if there are more Wanderers/Minstrels in the party. [Level 1] : Duration 30s [Level 2] : Duration 60s [Level 3] : Duration 90s [Level 4] : Duration 120s [Level 5] : Duration 150s Sound of Destruction Prereq: Saturday Night Fever 3, Melody of Sing 3 Type: Active / Unique / Chorus Desc: Cancels all song and chorus effects in a circomfrence around a target enemy. The success rate is based on the targets Int and Dex, the targets level, Sound of Destruction level, as well as the level of song or chorus skill in effect on the target. The success rate is increased if there are more Wanderers/Minstrels in the party. [Level 1] : 5 x 5 area around the target [Level 2] : 5 x 5 area around the target [Level 3] : 7 x 7 area around the target [Level 4] : 7 x 7 area around the target [Level 5] : 9 x 9 area around the target Saturday Night Fever Prereq: Dance with a Warg 1 Type: Active / Unique / Chorus Desc: Throws all targets on screen including yourself into a frenzy. While in frenzy you can't recover HP or SP, your attack power increases, and your defense and evasion drop considerably. Additionally you cannot use skills or items. When the frenzy effect ends, you're forced to sit for 10 seconds. If more than 7 people enter frenzy at once, all players affected receive 9999 damage from the god of madness. [Level 1] : Every 3 seconds drains 2% HP and SP / Attack Power + 100 / Defense - 20% / Evasion - 50% [Level 2] : Every 3 seconds drains 3% HP and SP / Attack Power + 200 / Defense - 30% / Evasion - 60% [Level 3] : Every 3 seconds drains 4% HP and SP / Attack Power + 300 / Defense - 40% / Evasion - 70% [Level 4] : Every 3 seconds drains 5% HP and SP / Attack Power + 400 / Defense - 50% / Evasion - 80% [Level 5] : Every 3 seconds drains 6% HP and SP / Attack Power + 500 / Defense - 60% / Evasion - 90% Lerad's Dew Prereq: Swing Dance or Harmonize 1, Symphony of Lover or Windmill Swing Attack 1, Moonlit Serenade or Echo Voice 1 Type: Active / Buff / Chorus Desc: Boosts max HP of party members on screen. Does not have any effect on Berserk characters. The amount of HP gained is greatly increased by the number of Wanderers/Minstrels in the party. [Level 1] : Max HP + 5% / Duration 20s [Level 2] : Max HP + 10% / Duration 30s [Level 3] : Max HP + 15% / Duration 40s [Level 4] : Max HP + 20% / Duration 50s [Level 5] : Max HP + 25% / Duration 60s Unlimited Humming Voice Prereq: Sound of Destruction 1, Warcry of Beyond 1 Type: Active / Buff / Chorus Desc: Makes all skills and magic cast in a radius around you un-interruptable. However skills consume 15% more SP. If there are more Wanderers/Minstrels in party the increased SP consumption decreases. [Level 1] : Duration 20s [Level 2] : Duration 30s [Level 3] : Duration 40s [Level 4] : Duration 50s [Level 5] : Duration 60s Warcry of Beyond Prereq: Lerad's Dew 1 Type: Active / Buff / Chorus Desc: Increases physical attack power of all targets in a radius around you, while decreasing magic attack power. If the skill is overlapped with Melody of Sink, the last skill effect takes priority. The effect is increased by the number of Wanderers/Minstrels in party. [Level 1] : Duration 20s [Level 2] : Duration 30s [Level 3] : Duration 40s [Level 4] : Duration 50s [Level 5] : Duration 60s Melody of Sink Prereq: Song of Mana 1 Type: Active / Buff / Chorus Desc: Increases magic attack power of all targets in a radius around you, while decreasing physical attack power. If the skill is overlapped with Warcry of Beyond, the last skill effect takes priority. The effect is increased by the number of Wanderers/Minstrels in party. [Level 1] : Duration 20s [Level 2] : Duration 30s [Level 3] : Duration 40s [Level 4] : Duration 50s [Level 5] : Duration 60s Also, the names of some new items for Genetic's. Also, following items in the client related to genetic. Thorny Seed Bloodsucking Plant Seed Bomb Mushroom Spore Explosive Powder Smokescreen Powder Tear Gas Oil Mandragora Flowerpot |
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May 20 2009, 11:55 AM
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#7
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Still Learning ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 114 Joined: 4-February 09 Member No.: 279,742 |
niiiice
This post has been edited by Gankz: May 20 2009, 12:45 PM |
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May 20 2009, 07:23 PM
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#8
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HappyHappy \o\ ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 63 Joined: 16-January 06 From: Santo André - Brasil Member No.: 140,676 |
QUOTE Severe Rainstorm Prereq: Slinging Arrow or Musical Strike 5 Type: Active / Damage Desc: Throws countless arrows into the air, which rain down on a 11 x 11 area. The skill requires 20 arrows, and fails if you do not have 20 arrows. [Level 1] : Attack Power 70% Deals 1 hit every 0.3 seconds / Duration 0.9 s [Level 2] : Attack Power 90% Deals 1 hit every 0.3 seconds / Duration 1.5 s [Level 3] : Attack Power 110% Deals 1 hit every 0.3 seconds / Duration 2.1 s [Level 4] : Attack Power 130% Deals 1 hit every 0.3 seconds / Duration 2.7 s [Level 5] : Attack Power 150% Deals 1 hit every 0.3 seconds / Duration 3 s Great Echo Prereq: Metalic Sound 1 Type: Active / Damage / Chorus Desc: The user creates an incredibly loud echo which damages all enemies in range. If you have more Wanderers/Minstrels in party, the damage increases and SP cost is decreases. Consumes SP of all Wanderers/Minstrels in party. Consuems one Lozange. [Level 1] : Area of Effect 5 x 5 / Attack Power 1000% [Level 2] : Area of Effect 7 x 7 / Attack Power 1100% [Level 3] : Area of Effect 7 x 7 / Attack Power 1200% [Level 4] : Area of Effect 9 x 9 / Attack Power 1300% [Level 5] : Area of Effect 9 x 9 / Attack Power 1400% Saturday Night Fever Prereq: Dance with a Warg 1 Type: Active / Unique / Chorus Desc: Throws all targets on screen including yourself into a frenzy. While in frenzy you can't recover HP or SP, your attack power increases, and your defense and evasion drop considerably. Additionally you cannot use skills or items. When the frenzy effect ends, you're forced to sit for 10 seconds. If more than 7 people enter frenzy at once, all players affected receive 9999 damage from the god of madness. [Level 1] : Every 3 seconds drains 2% HP and SP / Attack Power + 100 / Defense - 20% / Evasion - 50% [Level 2] : Every 3 seconds drains 3% HP and SP / Attack Power + 200 / Defense - 30% / Evasion - 60% [Level 3] : Every 3 seconds drains 4% HP and SP / Attack Power + 300 / Defense - 40% / Evasion - 70% [Level 4] : Every 3 seconds drains 5% HP and SP / Attack Power + 400 / Defense - 50% / Evasion - 80% [Level 5] : Every 3 seconds drains 6% HP and SP / Attack Power + 500 / Defense - 60% / Evasion - 90% OH YEAH! THANKS! Finally we can AoE!!!! This post has been edited by Soul of Linkers: May 20 2009, 07:25 PM |
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May 21 2009, 09:39 PM
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#9
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eA Apprentice ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 104 Joined: 16-May 09 Member No.: 290,079 |
Aren't those new Buff Skills kinda overpowered?
This post has been edited by Kenjo: May 21 2009, 09:40 PM |
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May 21 2009, 11:13 PM
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#10
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Goes great with shallow graves ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 377 Joined: 8-July 06 From: Heaven Member No.: 176,578 |
Aren't those new Buff Skills kinda overpowered? I thought so at first too, but I think with the current RE mechanics they fit nicely, since I don't know about you guys but I rarely ever see a support dancer/bard. Especially with the Harmonize song, apparently in RE, +5 stats or something is pretty minute from what I read. Though: QUOTE Symphony of Lover (Wanderer Only) Prereq: Lullaby 1 Type: Active / Buff Desc: Temporarily increases magic defense of yourself and party members. [Level 1] : Magic Defense Power 20% / Duration 100s [Level 2] : Magic Defense Power 40% / Duration 150s [Level 3] : Magic Defense Power 60% / Duration 200s [Level 4] : Magic Defense Power 80% / Duration 250s [Level 5] : Magic Defense Power 100% / Duration 300s wat? 100%? Like you take zero damage from any spell? |
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May 22 2009, 04:43 AM
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#11
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Ep12.1 Squad [UeAUP Scripter] [3CeAM Project Dev] ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 856 Joined: 25-May 08 From: Philippines Member No.: 262,986 |
All skills of 3rd Jobs in not overpowered. because of the renewal system both jobs skills are balanced. So no worry about overpowering skills.
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May 22 2009, 11:42 PM
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#12
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HappyHappy \o\ ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 63 Joined: 16-January 06 From: Santo André - Brasil Member No.: 140,676 |
QUOTE wat? 100%? Like you take zero damage from any spell? I'm not sure, but I think that he means 100% of your current magical defense... I could be wrong, anyway. |
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May 24 2009, 10:59 PM
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#13
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eA NOOB. Group: eA Level 1 (None) Posts: 9 Joined: 22-June 08 From: Brasil-São Paulo Member No.: 264,900 |
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