01/27/2010 kRO Maintenance |
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01/27/2010 kRO Maintenance |
Jan 27 2010, 07:15 PM
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#16
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El grande Burito ! ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 376 Joined: 4-June 09 From: Switzerland Member No.: 292,071 |
Mostly everything looks good except the one for shadow chasers. What the hell is up with that hat? What, now we can wear Beelzebub's hat? To be honost, it doesent look right for a shadow chaser. I cant imagine myself walking around looking like a idiot. Heck, give me a crunk cup for a weapon and a joint to put in my mouth and itl complete the set. Rune Knight's looks like its missing something, but ok I guess. Now for some intresting news. 3 new LUB files has been added named jobname.lub, jobname_f.lub, and npcidentity.lub. I looked in these files and the sprite file names of these npcs and monsters are all perty much in here, and probely the jobs as well which I cant find (probely in kroean). Also the client size has droped by a lot. Im starting to wonder if these things are being ID assigned in this LUB file now instead of the client. If this is true, then itl maybe make client customizeing more easy. ill know more when I get my hands on the client exe and scan it. Once I have the results, ill post them in the diff teams topic. Just to throw this in, but the sounds for the brasilis dungeon mvp was added and they sound funny. Can you imagine battleing a monster that jingles bells every time it idles, moves, attacks, gets hurt, dies, etc??? Jingle jingle jingle.....jingle.........yea I find this funny. Omfg x3 I'm going to set my Spriter immediatly to this Project, making custom Crunk Cup for Shadow Chasers !! Very funny / great / idea XDD @Topic I like most of the new hats, look pretty good but i like most the Wanderer Hat (IMG:style_emoticons/default/wink.gif) It's pimp style! But the Effects seems a little bit overpowered for me :-/ |
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Jan 28 2010, 10:24 PM
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#18
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Fear Zherlthsh's Twin :) Group: Spanish Forum Moderators Posts: 240 Joined: 21-July 04 From: Valencia ; Spain :) Member No.: 2,918 |
Wait, jobs and ids on lub files? well, if they add hairstyles, we are done with xray (IMG:style_emoticons/default/ohmy.gif)
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Jan 28 2010, 11:30 PM
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#19
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Professional RO Researcher and Director Of Project 3CeAM ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 798 Joined: 16-November 06 From: Country: US, State: Louisiana Member No.: 199,805 |
Well not exactly. I checked everything out in the client and lub files and not everything is in them. Only the npc's, monsters, and pets are all in those lub files and so are their assigned ID's. Jobs and Homunculus are still assigned to their ID's in the client itself.
This post has been edited by Rytech: Jan 28 2010, 11:31 PM |
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Jan 29 2010, 08:14 AM
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#20
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Fear Zherlthsh's Twin :) Group: Spanish Forum Moderators Posts: 240 Joined: 21-July 04 From: Valencia ; Spain :) Member No.: 2,918 |
They are moving out the tables? or just those?
Dumb Gravity, we love you! (If you ever plan to take out all the tables) |
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Jan 30 2010, 06:57 PM
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#21
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Total noob. ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 102 Joined: 22-May 06 From: wuts a fish Member No.: 167,167 |
Mostly everything looks good except the one for shadow chasers. What the hell is up with that hat? What, now we can wear Beelzebub's hat? To be honost, it doesent look right for a shadow chaser. I doubt it'd look right on many other classes either. The rest look pretty weird, but at least most of them fit the classes that are wearing them. Just to throw this in, but the sounds for the brasilis dungeon mvp was added and they sound funny. Can you imagine battleing a monster that jingles bells every time it idles, moves, attacks, gets hurt, dies, etc??? Jingle jingle jingle.....jingle.........yea I find this funny. har har har sound volume go to 0 |
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Jan 30 2010, 07:27 PM
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#22
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eA Contributor Group: eA Community Contributors Posts: 1,963 Joined: 14-August 04 From: Hell Member No.: 226,611 |
QUOTE Can you imagine battleing a monster that jingles bells every time it idles, moves, attacks, gets hurt, dies, etc??? Moonlight flower. |
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Jan 30 2010, 07:56 PM
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#23
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Professional RO Researcher and Director Of Project 3CeAM ![]() ![]() ![]() ![]() ![]() ![]() Group: eA Level 5 (Super) Posts: 798 Joined: 16-November 06 From: Country: US, State: Louisiana Member No.: 199,805 |
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Feb 1 2010, 08:34 PM
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#24
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Total noob. ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 102 Joined: 22-May 06 From: wuts a fish Member No.: 167,167 |
Leaf cat. Oh god.
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Feb 2 2010, 12:32 PM
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#25
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eA Apprentice ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 112 Joined: 9-August 05 From: Germany Member No.: 120,891 |
Ohhh nice... The stats officially go over 99 ? nice.
Did they raise the insta-cast-rate too ? |
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Feb 2 2010, 08:10 PM
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#26
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Vykimo From FraThena ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 119 Joined: 12-April 07 From: Near Paris Member No.: 223,936 |
(IMG:http://i22.photobucket.com/albums/b307/marietaaa/Proyectos_ZIU/screenZiuRO012.jpg)
I started to draw this hat ... : '( (IMG:http://vykimo.niloo.fr/img/mini/hat0.png) |
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Feb 2 2010, 08:47 PM
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#27
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Las Palabras valen más que el Hombre.. ![]() ![]() ![]() Group: eA Level 3 (Normal) Posts: 126 Joined: 19-February 09 From: Tus Pensamientos~ Member No.: 281,140 |
I hope the next patch brings a nice balance.
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| Lo-Fi Version | Time is now: 29th July 2010 - 10:36 AM |